The Paradoxical Entity's Hardened Immortals SPEED (consistency needed)
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The Paradoxical Entity's Hardened Immortals SPEED (consistency needed)
Ok, this is my current target deck (target meaning, having my complete focus upon being perfected or uplifted to highest potential). All of the "NEW"'s are from edits ive shown on xeroforums. So ignore them, and everything that shows ive alreday edited deck a bit.
***
Ah, just think about it.
A monster that can't be destroyed. It has 3000 ATK
Because its almost unstoppable, the opponent loses three turns later...
I'm not talking about Neos Wiseman.
I'm talking about a much easier card to summon:
Earthbound Immortal Ccapac Apu
This deck focuses on tribute summoning him with Hardened Dragon FAST,
And when i say fast, i mean within the first three turns.
So the deck works:
Total in Deck: 41
Monsters: 23
2|Rgbt|Earthbound Immortal Aslla Piscu
3|Rgbt|Earthbound Immortal Ccapac Apu
2|Ptdn|Darklord Zerato
3|Ct04|Destiny Hero - Plasma
2|Potd|Destiny Hero - Dogma (edit -1)
2|Potd|Destiny Hero - Malicious
1|Jump|Elemental Hero Stratos
3|Rgbt|Hardened Armed Dragon
1|Mrd|Sangan
2|Ptdn|Dark Grepher (edit +1)
2|Cp07|Spell Striker (edit +1)
Spells: 10 (edit -3 dealings, -3 Book of Moon,
1|Lod|Reinforcement of the Army
3|Sdrl|Trade-In
2|Ptdn|Allure of Darkness
2|Dp05|Destiny Draw
1 Monster Reborn
1 E - Emergency Call (NEW)
Traps: 8
3|Pgd|Reckless Greed
2|Tp4|Royal Decree
3|etc...|Threatening Roar (NEW)
So deck continues to mprove, but still not perfect. You can edit my deck or even give a whle new perspective and amke a new version of it...perhaps with some other engine, but only if it is possibly better.
***
Ah, just think about it.
A monster that can't be destroyed. It has 3000 ATK
Because its almost unstoppable, the opponent loses three turns later...
I'm not talking about Neos Wiseman.
I'm talking about a much easier card to summon:
Earthbound Immortal Ccapac Apu
This deck focuses on tribute summoning him with Hardened Dragon FAST,
And when i say fast, i mean within the first three turns.
So the deck works:
- Spoiler:
I special summon Hardened Armed Dragon and another monster to the field and tribute them to summon the Earthbound Immortal, preferably the one whos name i cant pronouce and starts with a C
This engine works well to do that. I decided to make a set of monsters that abuses 3 awesome draw cards: Allure of Darkness, Destiny Draw, and Trade-In.
Trade-In is especially good in here, b/c it means i have a lot of lv8 monsters, which can be used to special summon Hardened Dragon and Dark Grepher in the same turn.
Monsters:- Spoiler:
Plasma and Dogma can be used as a cost for any of my draw spells, and are easy to grab with Stratos. Also, b/c this deck excels at summoning multiple monsters per turn for tribute, i could under circumstances summon Plasma instead of trying to reach my goal.
Also, theres Darklord Zerato. At first i used Vandy, but then i removed my counter traps and thought hard who to replace him with. Darklord is an awesome card in here, usually being able to be summoned with 1 tribute, and then that tribute could be hardened armed dragon.
When i do this, I have a 2800 ATK monsters who cannot be destroyed by card effects and can create a virtual raigeki, and this time without destroying himself
Malicious allows me to special summon him and then Hardened, allowing for a tribute summon of any monster i wish to make impervious. He also helps whenever i feel like summoning dogma
Stratos searchs out destiny heros. They can be used for their effects (plasma, dogma, and malicious all pwn), to draw (DARK, LV 8, Destiny Heroes), for summoning Hardened or Grepher
Hardened Armed Dragon is a broken card, as this deck strives to prove. With the ability to make any high level monster nearly unstoppable, he already seems like an awesome card. BUt wait, theres more. he can also special summon himself by discarding a high level monster to the grave, leaving room for a tribute summon in the same turn...
Dark Grepher has a few uses in here. He can be used for a 1 turn 2 monster tribute summon, by speial summoning himself, OR he can send dark monsters liek malicious to the grave, so they can use their effects.
Spell Striker is a basically costless tribute fodder. He's a warrior, too, searchable by reinforcement of the army, the same spell which STriker can use to special summon itself...
Other cards of Interest:
Royal Decree. It protects me from stuff like Phoenix Wing Blast and Dimensional Prison. Still, it doesnt protect me from cards like Book of Moon...which will kill my immortals, and is more comminly used.
Should i switch for solemns or dark illusions?
NEW: Threatening Roar. It stalls a turn.
NEW: Emergency Call: grabs stratos to grab plasma, malicious, etc.
New Idea: Deck works a lot better when ur open to opportunity. Rather than focusing on ur Immortals, you could also summon a different high level monster...
Total in Deck: 41
Monsters: 23
2|Rgbt|Earthbound Immortal Aslla Piscu
3|Rgbt|Earthbound Immortal Ccapac Apu
2|Ptdn|Darklord Zerato
3|Ct04|Destiny Hero - Plasma
2|Potd|Destiny Hero - Dogma (edit -1)
2|Potd|Destiny Hero - Malicious
1|Jump|Elemental Hero Stratos
3|Rgbt|Hardened Armed Dragon
1|Mrd|Sangan
2|Ptdn|Dark Grepher (edit +1)
2|Cp07|Spell Striker (edit +1)
Spells: 10 (edit -3 dealings, -3 Book of Moon,
1|Lod|Reinforcement of the Army
3|Sdrl|Trade-In
2|Ptdn|Allure of Darkness
2|Dp05|Destiny Draw
1 Monster Reborn
1 E - Emergency Call (NEW)
Traps: 8
3|Pgd|Reckless Greed
2|Tp4|Royal Decree
3|etc...|Threatening Roar (NEW)
So deck continues to mprove, but still not perfect. You can edit my deck or even give a whle new perspective and amke a new version of it...perhaps with some other engine, but only if it is possibly better.
The Paradoxical Entity- Noob
- Posts : 48
Join date : 29/05/2009
Age : 29
Location : South Carolina
Re: The Paradoxical Entity's Hardened Immortals SPEED (consistency needed)
Not sure what I'd take out, but I'd run scapegoat for easy plasma summon. Can help stop an otk as well.
Dominator- Admin
- Posts : 197
Join date : 19/05/2009
Location : Los Angeles
Re: The Paradoxical Entity's Hardened Immortals SPEED (consistency needed)
Hm...i think Fires of Doomsday would work better. This way, i can tribute the fires for Immortal if i need to, too.
But what to switch it for?
But what to switch it for?
The Paradoxical Entity- Noob
- Posts : 48
Join date : 29/05/2009
Age : 29
Location : South Carolina
Re: The Paradoxical Entity's Hardened Immortals SPEED (consistency needed)
The Paradoxical Entity a écrit:Hm...i think Fires of Doomsday would work better. This way, i can tribute the fires for Immortal if i need to, too.
But what to switch it for?
I'd suggest this:
-1 Earthbound Immortal Ccapac Apu, -1 Darklord Zerato, -2 Destiny Hero Plasma, -1 Trade-In, -1 Emergency Call, -1 Threatening Roar
+2 Mausoleum of the Emperor, +1 Cold Wave, +1 Brain Control, +1 Gigantes, +1 Terraforming, +1 Mirror Force
+2 Mausoleum of the Emperor, +1 Cold Wave, +1 Brain Control, +1 Gigantes, +1 Terraforming, +1 Mirror Force
The reason i took off 2 plasma's is cause 1 should be enough in the deck and you can just run 2 trade-ins to prevent a dead draw. Gigantes is a perfect choice for this deck since you can remove an earth monster to special summon him and sac him for your immortal's. I like the idea of Mausoleum to help you get the immortal's out even faster and with Terraforming as the search card you will definatly be able to summon the immortal's with ease. Cold Wave is to save you from BoM, PWWB, etc... Brain control works well to use your opp. monster as a sacrifice for your immortal's. Hope my changes help you out man i really like to see this deck get far.
Dernière édition par [eL]D3von le Sam 30 Mai - 7:32, édité 1 fois
Re: The Paradoxical Entity's Hardened Immortals SPEED (consistency needed)
Immortals ARE dark.
Gigantes...is obselete. Other cards allow me special summons with easier costs. Lke Spell Striker.
Ive thought about field spells for a while, which to use, etc.
Mausoleum makes this deck easier...but then the Immoratl is easier to kill.
Citadel makes this deck easier, and at least protects immortals from its own effects...
Think Mausoleum would work better, though, for mid game purposes...
Gigantes...is obselete. Other cards allow me special summons with easier costs. Lke Spell Striker.
Ive thought about field spells for a while, which to use, etc.
Mausoleum makes this deck easier...but then the Immoratl is easier to kill.
Citadel makes this deck easier, and at least protects immortals from its own effects...
Think Mausoleum would work better, though, for mid game purposes...
The Paradoxical Entity- Noob
- Posts : 48
Join date : 29/05/2009
Age : 29
Location : South Carolina
Re: The Paradoxical Entity's Hardened Immortals SPEED (consistency needed)
i think you could add a dark armed dragon by taking out a roar. and no mirror force you keep roar but no mirror.
Guest- Invité
Re: The Paradoxical Entity's Hardened Immortals SPEED (consistency needed)
I like D3Von's edits now that i think about it. DaD...i dunno. Will test it whenever i get the balls.
The Paradoxical Entity- Noob
- Posts : 48
Join date : 29/05/2009
Age : 29
Location : South Carolina
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